Getting started with React Three Fiber (r3f) with working Hot Module Replacement. Together lets make a very lightweight React Three Fiber (r3f) boilerplate that we can use as a jumping off point for future projects
How I built a barebones WebGL PBR renderer in Nodes.io This article describes how I implemented a PBR renderer with image based lighting in Nodes.io. The article focuses on structure and the unique challenges faced as well as the advantages of building in Nodes.
Simple shader tutorial for GLSL in OpenGL using Threejs Any advanced user looking at this probably thinks it simple, and in a lot of ways it is, but the implementation is as important as the theory and I wish to cover both.
Making a noise (film grain) post-processing effect from scratch in ThreeJs This is once again the tutorial for after you have learned the basics and want to learn a bit more. The initial foci of this tutorial are pseudo random number generation as well as passing a uniform to a post processing shader.